Name dropping in the last hours of ZeMarmot crowdfunding

We had an awesome funding experience, but this is not finished. First because we still have a few hours left, so if you were planning on contributing and simply waiting for the last second, now is the time! Also because this is only the start of ZeMarmot adventure. With what we have funded, we are going to release the beginning of the movie in a few months, which we hope you will enjoy, then decide to continue supporting, financially or otherwise.

As of now we have 327 awesome funders from 36 countries, from smaller amounts to bigger ones (1000 €). Amongst our Silver Sponsors, 2 organizations officially support our project: apertus° (the first OpenHardware cinema camera makers) and Laboratorio Bambara (a research group on audiovisual art).
Our first ever Silver sponsor was Mike Linksvayer, former executive director of Creative Commons. We can also count Terry Hancock, Free Software Magazine columnist and director of the Open animation serie “Lunatics“, among our funders, and other contributors from well known Free Software or Free Knowledge projects: a long time GIMP developer, Simon Budig; a Mozilla employee, Xionox; a Creative Commons employee himself on a movie adventure too, Matt Lee; GCompris maintainer, Bruno Coudoin… And I’m sure I missed a lot of people.
Also several teachers from various universities, even a bookstore (À Livr’Ouvert) backing us officially, fellow artists, some using Free Software (like Tepee), people from the cinema industry (an executive producer for instance).

Of course the GIMP project has been supporting our project all along…
Screenshot from 2015-05-08 19:56:40
As well as Libre Graphics World, reference for Free Arts-related news…
LGW-screenshot
BlenderNation, linuxfr (French-speaking Free Software news), Framasoft, GIMPUsers, the VLC project, and so many others.
We were also featured in wider audience news website as Numera and Reflets, and even in television on TV5World, and twice on French FM radio.

Tristan Nitot (former president of Mozilla Europe, now Cozy Cloud Chief Product Officer), Free Software foundation, Creative Commons shared our project on various social networks or blogs.
Nitot-tweet
Ton Roosendaal, Blender Foundation chairman, called our initiative “a Libre movie project with the right spirit”.
ton-roosendaal-tweet
Now I’m just name-dropping. That’s because we were impressed by all this support. Yet let me be clear: you are all as important to us! Everyone of you. You show us that Libre Art, independent films and Free Software are cool and have a chance. Because seas are made of each drops.
We love you all.
Marmot Love

Animal figures in ZeMarmot

Wilber & Co. - Marmot encounter
Wilber & Co. – Marmot encounter (Creative Commons BY-SA)

Animal characters in our movie are in-between real animals and usual anthropomorphism that you would find in common animation films when animals are main characters.
So yes our Marmot wanders with a bindle on a stick. Yes he wears a bandana around the neck. But he does not speak! You won’t find any speaking animal in our movie (well unless we meet parrots maybe!). We even have a scene in our current script where Marmot will end up in a human city… as comfortable as a Marmot would be in a real city: not very!

This is a scriptwriting choice we made long ago, even when we were still thinking making ZeMarmot as a still comic. And though this was not a secret, this is — I think — the first time we reveal this here so clearly. This makes animation direction and music that much more important in our movie.

This is what inspired this “Wilber & Co.” joke. If you don’t know, “Wilber & Co.” is a regular comic strip we release in GIMP Magazine, drawn by Aryeom, script by both Aryeom and I. And if you don’t know even who is Wilber (or Tux), this is the mascot of GIMP, the awesome software for drawing and manipulating images we use and contribute to (and Tux is the mascot of the Linux Kernel which is also our Operating System core of choice).

I have now started again to work on ZeMarmot’s script, and while we won’t share too much details immediately, I thought it was interesting to expose some of our script choices. 🙂

Also in case you missed the news, ZeMarmot’s crowdfunding got extended by the platform so you are still encouraged to contribute if you wish to be part of an awesome 2D animation film under Creative Commons BY-SA/Free Art, made with Free Software and with a cool story (well I write it, of course it is cool :p)!
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Rewind on Aryeom and Jehan’s Open videos

Before we met, Aryeom drew quite a bit of animation. You may have a look at her (outdated) 2013 reel. She did a few relay animations with other artists, tried on various technics (sand animation, stopmotion, paint-on-glass animation…) worked on the “Boy Meets Boy” movie in 2008 (she directed a short animation which was included in the movie, as well as a separate music video clip), directed by Kim Jho Kwang-soo…

When I met her, she was working on her graduation animation film, Grandma Ocean with Kang Hui-jin.

Needless to say, when software were needed, these were all done with proprietary software, mostly Adobe ones.

[2012] Our First Open Movie: « Firefox and You »

The Open Movie adventure would begin when we heard of the Firefox Flicks contest, organized by Mozilla to promote Firefox. I was already a GNU/Linux user and Firefox was my browser of choice. We decided to participate, spent about 2 or 3 weeks to make a script and draw a small animation, for which we won a first place in “New Technology” category.

The concept was an interactive video included in an HTML canvas. People could upload a photograph and an address (using OpenStreetMap assets), to show their support to Mozilla, and their image would show embedded during video viewing on the right coordinates in the drawn world map. The actual page which won is still up, with the interactive video version.


Firefox et Vous

It was released under Creative Commons BY-SA/Libre Art licenses for the assets, and AGPLv3 for the code. On the other side, the software used were the usual Adobe Photoshop + After Effects/Premiere. Our first Open Movie, but still with closed tools.

Nevertheless this triggered me to submit my first patches to GIMP a few months later (my first patch being September 2012).

[2013] First Open Movie with FLOSS Tools: « Interview with the Red Panda »

The next year, we did not participate again to the Flicks contest, but Mozilla proposed us to do a small interview or video to promote the event for newcomers. We thought it could be funny to do it in the form of another animation film (out of contest).
This time, we tried to go full-steam Free Software: GIMP, Blender, Ardour. Let me tell you it was not easy. You can also see that the animation has not too many movements. I’m not sure because I don’t remember in detail, but it was probably on purpose.

Interview with a Red Panda

This was again CC BY-SA.

Of course, this is a period with increase of my contributions to GIMP (I was given rights on the repository a few months earlier), but also my first patches to Blender (2 bug fixes: broken offset/crop in VSE and broken render because of the ffmpeg fork affair).

[2013] Promotional/Rotoscopy: « Dance of the Sugar Plum Butterfly »

About at the same time, as an experiment, Aryeom tried a rotoscopy animation on her own. We made a video of the contemporary dancer Hysao Takagi, from the dance company “Le Lien” and drew over the footage in GIMP, later edited in Blender. Let me tell you this was not easy either, and I think to this date, there are still no Free Software to facilitate drawing in rotoscoping technics.

Dance of the Sugar Plum Butterfly

[2013] Our first Libre Graphics Meeting: « Space Girin on the Wall »

A few months later, the GIMP team would invite Aryeom and I to Libre Graphics Meeting in Madrid. Our first time.
They had this very awesome screen-wall which could be programmed, display images, and react to a camera targetted at the place. Aryeom drew our Space Girin (girin = giraffe in Korean) in GIMP which was displayed on the wall, and I wrote some code so that its eyes would follow people walking by, thanks to the street camera. The whole code and images would be released as GPLv3.

Space Girin on the Wall

[2014] Pausing… or not

In end of 2013-2014, we would be in New Zealand, traveling and such. I would code a little, and in particular would start the idea of symmetry painting in GIMP, after seeing the feature in Krita. Well honestly we did not think it was so necessary in GIMP, but it looked like a fun and easy (what a mistake!) thing to add in GIMP, and I thought it could be an interesting occasion to try out a small crowdfunding. This feature would be later implemented in GIMP early 2015.

It is not really true that we totally paused animation-making. We played a little with stopmotion animation, and this is how I discovered Entangle (I would later propose the maintainer to join us in LGM in Leipzig). The fact is that we don’t have real good software for stopmotion, they are all either inactive, or very unstable and limited to webcams, not good cameras. So I played a little with adding stopmotion features to Entangle, a quality software, and very stable for tethered camera control.
We did this small video with the daughter of a landlord we had for some time, to experiment with Entangle:

Shannon vs Octopus
Note that we had the permission from the parents to upload the video, but we never asked for making it a Libre Movie. As a consequence, this movie is under Creative Commons BY-NC-ND. This is more of an experiment and not to be considered as part of our Open Movies.

We are so animation-geeky that Aryeom even draw animation frames on blank cards, with song that we played and sang, and we sent the frames as postcards to family for Christmas (so each person got one frame of the whole animation, which can be seen on the web).

[2014] Contemporary Dance International Festival in Alger

For “Le Lien 07” dance company again, we made a film, this time purposed to be projected as background during a choreography for the “International Contemporary Dance Festival” of Alger.
This film used shootage under Creative Commons BY found around the internet, as well as images which were graciously lent to us by their makers, and others taken by the dancers; and our first attempt of 3D animation with a cherry tree under the wind. Here is the show recording. You can see our movie in backgrounds at some point.

"Le Lien" in International Contemporary Dance Festival in Alger

[2015] Our first big project: « ZeMarmot »

Note that during all this time, in 2012 and 2013 in particular, Aryeom had jobs doing marketing videos, or even on TV shows in backstage, but she never used Free Software for any of the professional paid jobs. What does it tell us? Maybe that Free Software, as much as we loved them, were not ready, not efficient enough, or scary. In particular, crashes were too many on GIMP. I already told it in an earlier post but crashing when unplugging a graphics tablet is not acceptable in a professional workflow, neither is actually any kind of crash. Nowaydays, thanks to the hard work of many contributors, GIMP hardly ever crash. Well at least on Linux and in our machines. I don’t say it is flawless yet (which software is?) and we have regular reports of issues in our bugtrackers, which we continue to track down. But in our own lives, we hardly see them anymore. Aryeom can’t even remember the last time she saw GIMP (stable release at least) crash, even though she uses it intensively for hours every day!

So mid-2014, we started thinking doing a real nice project with GIMP and other software. Now let’s be clear: the Free Software workflow and software ecostystem is still not there fully. It is much better for 3D (though not as good for all parts of the production) thanks to the awesome work of the Blender Foundation, and it is going much better for vectorial, thanks to Synfig Studio or Tupi. But for 2D digital cell animation? Well close to the void. This will be hard, but that’s a void we are willing to fill. And we do hope you will help us do so by participating to our crowdfunding!


ZeMarmot teaser

I will probably detail our planned improvements in a next post.

And after?

We are not planning on stopping there. We want to finish ZeMarmot first. This is a story with a start and an end, not a series with unlimited episodes. If we can get it funded, we will work on our custom software that we will release soon as GPLv3, improve GIMP, Blender, and any other necessary software (Ardour maybe too if we have issues there).

And we want to continue. Actually Aryeom already has some very cool ideas of Stopmotion movies, for which we will continue to use GIMP, Blender, but also probably Entangle for photography. I have actually contributed to the Apertus AXIOM crowdfunding (where I was also a minor code contributor and made a few talks to promote the project a few years back), so I should be able to buy one of the first AXIOM cameras ever. When this happens, I’m thinking one of the first things I would do would be a patch to Entangle for the support of AXIOM, and continue my contribution to give it stopmotion features.

Stopmotion contribution in Entangle

This all coupled with more GIMP, Blender, Ardour, Synfig, etc. improvements, we should soon be able to have a very powerful ecosystem on GNU/Linux for any kind of movie making and animation.
Of course, this also depends a lot on you all who are reading me! If ZeMarmot does not happen, all our nice plans for the future might end up in a hole, as a dream that were and never will (or at least not as soon).
I hope you’ll be many to support us! 🙂

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Report of Libre Graphics Meeting 2015

We have been back from Libre Graphics Meeting 2015 in Toronto for 2 weeks now. It is time for a report! 🙂

About the event itself, this year was very nice, as usual, though it felt a little empty compared to the previous 2 years we also attended. Not sure exactly why is that. Are most contributors European-based? Apart from this:

* We could hang out with the rest of the GIMP team, and that’s cool…
GIMP Breakfast on Sunday

* Nearly the whole GIMP team made a small road trip to see the Niagara falls…

ZeMarmot at Niagara falls
ZeMarmot at Niagara falls

* Of course, we also had our annual GIMP developer meeting, to discuss directions of the project…
Gimp bird-of-a-feather meeting

* And we discovered once again several awesome projects during various presentations. I won’t name them all, and unfortunately we also missed a few talks (I was especially sad to miss “Goodbye FontForge” by Dave Crossland — because with such a title and because Dave is a reference, this looks like it was a must-see; and “Web Sites on a Stick: EPUB and the Web Converge” by Liam Quin, a GIMP contributor, and we heard his talk was very cool). But from what we saw, I’ll raise:

  • Creating textbook-grade SVG illustrations for Wikipedia: a talk about contributing to Wikipedia with SVG images. It was interesting to see nice possible outputs of SVG. Yet what really hit me was the low support of SVG in browsers (like: it is supported nearly everywhere now, but apparently most advanced feature are not). So apparently SVG images contributed to Wikipedia are actually re-rendered as bitmap (text layers are hidden, advanced layout features would get wrong rendering on most browsers, embedded links are not working, etc. Well that’s if I got it right, tell me in comment if I misunderstood! This is sad.
  • imgflo: the cool work of Jonnor, GIMP, GEGL and MyPaint contributor, about imgflo, his project of an image rendering server through HTTP API. These are the kind of projects which will help GEGL go forward.
  • The List powered by Creative Commons: a talk by Matt Lee from Creative Commons about a smartphone app project to request and share photographs. Well I’m not sure if this project will be a success, and I heard a lot of people saying they did not believe in it. But I think the basic idea is still there: we should be able to gain more contributions to Libre Knowledge projects (Wikimedia, OpenStreetMap, Creative Commons projects…) by giving them more “game-like” exposure. This is actually a thought I had slightly before knowing this project, when I met people who send all their data to Google with games like “Ingress” (if you read, you know who you are!). I think we should be able to do the same thing with Libre Knowledge projects. For instance, if instead of sending all your coordinates and personal behavioral data to Google, you had a similar Free Software smartphone game to improve OpenStreetMap data automatically, wouldn’t that be awesome? Well if anyone has such a project, do not hesitate to contact me! Especially if you are into UI, then I’d leave you this part and I’d take care of the engine. 🙂
    Of course, I’m not really sure this was the actual direction taken by The List, but it could be an interesting experiment.
    Also we already told about it, but we remind that Matt Lee is running a crowdfunding as well right now for a comedy movie, “Orang-U: An Ape Goes To College”.
  • Allowing Mistakes to Happen: this one was really funny. Antonio is a glitch artist, a field I didn’t know about. Basically while we are looking for bugs to fix them, he is looking for bugs… to use them for art! I know, right?!
    Glitch Art
  • Towards Open Textile and Garment Production: very awesome, an Open Textile Production line project. The idea: the knowledge of making clothes is mostly lost in western countries, and unfair in the rest of the world (bad work condition, dangerous even, bad pay, old material because slaving human workers is cheaper than getting modern machines, etc.). Not to mention the uniformization of fashion. So the idea is to get back control to our own fashion in the same idea as Hackerspaces/fablabs. Here for an awesome video. We also saw one of these hacked knitting machine a week later in OpenTechSummit in Berlin.

    Made In the Neighbourhood (ft. a clothing printer, OpenKnit) from Gerard Rubio.

These are mostly the talks of less known projects and which I didn’t expected (well, excepted imgflo one’s, but it’s always cool to remind it!). Which is good: I prefer to find unexpected things, it’s less boring. 🙂
Of course, if you were rather expecting news of the big projects from my report, I’d suggest to have a look to the slides of the State of Libre Graphics [pdf] (the first talk of LGM), which are pretty self-explanatory (about Blender, GIMP, Inkscape, Scribus, etc. even our awesome LILA is there, and the brand new Pixls.us website project by Patrick David about Free/OpenSource photography).

And finally we presented our own project, ZeMarmot.

LGM-2015-ZeMarmot Talk
“ZeMarmot in a dense blizzard (due to bad camera settings)! ..At the Libre Graphics Meeting, 2015”, by Tom Lechner, CC BY-SA 2.0

You can have a look at ZeMarmot’s slides [pdf] (actually the ones for OpenTechSummit, slightly updated, but similar).
And here for the video of the talk shot by Peter Westenberg (Free Art license):

The presentation and the teaser (shown publicly for the first time this day) got well received, with applause, so this was a nice start. 🙂

Also we remind that we are still in the middle of ZeMarmot’s crowdfunding, in order to a cool animation film out, and improve (code contribution!) Free Software (GIMP, Blender…)
Support ZeMarmot